
Anna and Paul are joined by Craig Harmon (Mr. Masonic) of Point and Click Studios to discuss Sierra Quest, his new fan made adventure combining characters, locations, and puzzles from classic Sierra games.
Craig talks about developing the game in Adventure Game Studio, extracting original Sierra resources, uncovering hidden content, and bringing familiar characters together in a new story.
The conversation keeps going after the regular episode! Patreon supporters get an additional 11 minutes covering Craig's custom development tools, his PRGE presentation, behind the scenes programming techniques, and memories from Portland Retro Gaming Expo. Mangia!
Get Sierra Quest
Shek out OneShortEye's Phantom Fellows Documentary: The Ghost Game that Isn't About Death
The Phantom Fellows Pin/Magnet by CanvasQuest!
The Phantom Fellows Players Companion (Guide to Must-See Moments!)
Say hi I guess!
Twitter (Anna) - @CGGpodcast
Twitter (Paul) - @PhantomFellows
Send us your words!
E-mail: DontDoAMurder@gmail.com
Become a Patreon to support the show?
www.patreon.com/ClassicGamersGuild
Join the group and talk about neat stuff!
We're also on
"CGG Theme" and "A Minor Concussion" by The Volume Remote
Intro greeting (usually) by (and thank you to) Hope Kodman VonStarnes
The Phantom Fellows is available on:
Fireflower
Timestamps
00:00 Introduction and meeting Craig Harmon
01:57 What is Sierra Quest?
03:08 The Space Quest Easter egg that started it all
05:30 Learning AGS and developing across platforms
10:35 Craig's custom beta testing system
13:08 Building the story and recreating Sierra worlds
19:52 Extracting original SCI resources and hotspots
23:27 AGS save game problems and solutions
31:17 Improving AGS and its development tools
32:46 SCI Companion and hidden Sierra resources
36:33 Building puzzles around existing animations
44:19 Character relationships and Sierra crossovers
48:54 Smell, taste, and switching playable characters
50:40 Choosing music from Sierra's library
53:21 Sierra Quest's release and Craig's future projects
56:31 Closing remarks and Patreon thanks
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